On the Language of Internet Memes

an arts-based educational research dissertation in arts & visual culture education

Category: On New Literacies

E-learning and Digital Cultures | Coursera

E-learning and Digital Cultures is aimed at teachers, learning technologists, and people with a general interest in education who want to deepen their understanding of what it means to teach and learn in the digital age. The course is about how digital cultures intersect with learning cultures online, and how our ideas about online education are shaped through “narratives”, or big stories, about the relationship between people and technology. We’ll explore some of the most engaging perspectives on digital culture in its popular and academic forms, and we’ll consider how our practices as teachers and learners are informed by the difference of the digital. We’ll look at how learning and literacy is represented in popular digital-, (or cyber-) culture. For example, how is ‘learning’ represented in the film The Matrix, and how does this representation influence our understanding of the nature of e-learning? 

E-learning and Digital Cultures | Coursera.


Khan Academy Founder Proposes a New Type of College – Wired Campus – The Chronicle of Higher Education

The founder of Khan Academy, a popular site that offers free online video lectures about a variety of subjects, lays out his thoughts on the future of education in his book, The One World School House: Education Reimagined, released last month. Though most of the work describes Mr. Khan’s experiences with Khan Academy and his suggestions for changing elementary- and secondary-school systems, he does devote a few chapters to higher education.

[Read more:]

via Khan Academy Founder Proposes a New Type of College – Wired Campus – The Chronicle of Higher Education.


SCORM is a set of technical standards for e-learning software products. SCORM tells programmers how to write their code so that it can “play well” with other e-learning software. It is the de facto industry standard for e-learning interoperability. Specifically, SCORM governs how online learning content and Learning Management Systems (LMSs) communicate with each other. SCORM does not speak to instructional design or any other pedagogical concern, it is purely a technical standard.

via SCORM – SCORM Explained.

Rubric for New Literacies-Related Technologies

Technology Brief Description Level
(Beginner, Intermediate, Advanced
(Open source, Freeware, proprietary)
Cross platform
(Wide, Narrow, Specific)
Support Community
(Robust, Thin, Non-existent)
Intimidation factor (Low, Medium, High)
Design by Numbers Created for visual designers and artists as an introduction to computational design. Beginner Freeware Yes Specific Non-existent Low
Processing Processing is an open source programming language and environment for people who want to create images, animations, and interactions. Intermediate-Advanced Open source Yes Wide Robust Medium
Arduino Arduino is an open-source electronics prototyping platform based on flexible, easy-to-use hardware and software. Advanced Open source Yes Narrow Robust High
Code Academy Codecademy is a team of hackers working hard to build a better way for anyone to teach, and learn, how to code. Beginner-Advanced Freeware Yes Specific Thin Low-High
Sugar Learning Platform Sugar Learning Platform promotes collaborative learning through Sugar Activities that encourage critical thinking, the heart of a quality education. Designed from the ground up especially for children, Sugar offers an alternative to traditional “office-desktop” software. Beginner Open source Yes & No Specific Thin Low & High

Game Design and Boredom: Learning From What I Like

Nick Falkner

For those of you poor deluded souls who are long term readers (or long term “receivers of e-mail that you file under the ‘read while anaesthetised’ folder”) you will remember that I talked about producing a zombie game some time ago and was crawling around the house to work out how fast you could travel as a legless zombie. Some of you (well, one of you – thanks, Mark) has even sent me appropriately English pictures to put into my London-based game. Yet, as you can see, there is not yet a game.

What happened?

The first thing I wanted to do was to go through the design process and work out if I could produce a playable game that worked well. Along the way, however, I’ve discovered a lot of about games because I have been thinking in far more detail about games and about why I like…

View original post 1,120 more words

The Getty Information Institute: A Retrospective

Publisher’s note: Since the early 1980s, the J. Paul Getty Trust has been a pioneer in applying computing to art history information. Recently these activities have been carried out by the Getty Information Institute, directed by Eleanor Fink. Following a change of leadership, the trust has decided to close the institute in June this year. To commemorate the end of its very successful initiatives and programs, D-Lib Magazine invited Eleanor Fink to write the following retrospective survey of the institute and its achievements.


Young gamers offer insights into robotic surgery training (Wired UK)

A maternal nag familiar to the ears of many young gamers usually follows the lines of “you’re wasting your life in front of a console”. Browbeaten controller wielders rejoice — a new study from the University of Texas Medical Branch (UTMB) has proven that the superior hand-eye coordination skills honed from hours of joystick-based gaming are the same talents required to master the world’s most advanced robotic surgery tools.

Massive Open Online Courses Are Multiplying at a Rapid Pace – NYTimes.com

MOOCs have been around for a few years as collaborative techie learning events, but this is the year everyone wants in. Elite universities are partnering with Coursera at a furious pace. It now offers courses from 33 of the biggest names in postsecondary education, including Princeton, Brown, Columbia and Duke. In September, Google unleashed a MOOC-building online tool, and Stanford unveiled Class2Go with two courses. [Read on,,,] http://www.nytimes.com/2012/11/04/education/edlife/massive-open-online-courses-are-multiplying-at-a-rapid-pace.html?pagewanted=all

Word clouds considered harmful » Nieman Journalism Lab

The New York Times senior software architect would like the newest “mullets of the Internet” to go back from whence they came.

via Word clouds considered harmful » Nieman Journalism Lab.

What Do You Mean… “Like”?

Because New Literacies need to account for the unintended ramifications of the limited options that the current Web 2.0 model still offers.

Nick Falkner

I was alerted to a strange game the other day. Go to Mitt Romney’s Facebook page, note the number of ‘likes’ and then come back later to see if the number had gone up or down. As it turns out, the number of Facebookers who ‘like’ the former Presidential Candidate’s Facebook page is dropping at a noticeable but steady rate. My estimates are, if this drop is maintained and it is linear, it will be about 1666 days until there are zero people liking the page. (Estimates vary, but the current rate of loss is somewhere around 11 likes a minute. You can watch it here in real time.) I mention this not to add to Mr Romney’s woes, because he is already understandably not happy that he lost the election, although you may disagree with the reasoning in the linked article. I mention this because it identifies…

View original post 997 more words